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Sunday, January 29, 2023

Gravi port for macOS (Porting a Unity 4 Game from Windows to macOS)

 Another copypaste, this case is from an old post where i got an old version of a game named Gravi running on mac through Rosetta 2, i could not get to run the latest one, however with some research and effort someone could do it...

Anyways, here is the copypaste:


Consider this thread as part of this other


Other unity windows/linux games may work too


I got an old version of GRAVI running on rosetta2 using the guides from here and here, i tested the old and the newer version of the game, but the newer will crash with a black screen (older was based on unity 4.5.5f1 while the newer would be 2020.3.33f1, the how it works for the unityplayer changes a lot at 2020 and i think it would be a LOT of harder making work games made in newer unity versions.)


but well, the thing is basically the same but you need to move some extra folders:


NOTE: FILE PATHS AND RESOURCES MAY CHANGE ON DIFFERENT UNITY VERSIONS, THIS IS AN EXAMPLE FOR A UNITY 4.5.5F1 GAME


To Download the game write in your web browser "steam://open/console" and open steam, then write on it "download\_depot 247310 247311 5524942055625287734" (only do this if you have gravi on steam)



Pick up the UnityPlayer that you downloaded and copy it to somewhere, show package contents


Move the "Gravi\_Steam\_v1.13b\_Data" Folder to inside "Contents" folder and rename it to simply "Data"


now go inside the Data folder and look for the "Plugins" and "Resources" Folder


then do the next: Copy the Plugins Folder to the main "Contents" folder


go inside the "Resources" Folder that you look before and copy everything inside to the Resources folder that is inside the main Contents Folder


Now you can run the game the most "Natively" (Rosetta) way on your mac :)


also, screenshot (it looks like Blogspot lowered the image quality...)




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